The Earth Game

______Ralph Litwin was certified as a World Game Facilitator in 1996, and presented World Game Workshops in NJ schools from then until 2002 as part-time subcontractor for Education Information & Resource Center (EIRC). Over the years, Ralph with Pete Hecker and other EIRC staff rewrote the script and revised the materials based on their experience. They then presented the new experience as Evolution Earth Workshop (EEW), focusing on principles expressed in The Earth Charter ( and giving every participant an opportunity to become a card-carrying Earth Citizen. Ralph discontinued working as an EEW facilitator in early 2007 due to health issues.

For information about The World Game see:
For a more detailed description of Evolution Earth Workshop (game) in NJ, check the EIRC website for contact info:

Purpose of The World Game:
“To make the world work for 100% of humanity in the shortest possible time through spontaneous cooperation without ecological offense or the disadvantage of anyone.” -- R. Buckminster Fuller

Cost of abundant supplies of food for 100% of humanity: $19 billion per year
Amount spent on dieting in the United States: $35 billion per year

______Why don’t we, the human race, do something about it? It's clear we can afford it. Many people and organizations are working to end hunger, yet on a global scale, the problem continues.

Cost of solving 18 top global problem areas: $235 billion per year
World military expenditures: $780 million per year

______Apparently we have enough resources to solve our pressing global problems, but we seem to be lacking the global consensus to act in our collective best interest.
______The concept of the World Game or “World Peace Game” was conceived by renowned architect, author, philosopher, and visionary R. Buckminster Fuller as a creative problem solving tool for global problems. World Game Institute (WGI) was founded in 1972 as a tax-exempt non-profit research and education organization in furtherance of these goals.
______In the course of running World Game workshops, since 1972 WGI gathered opinions from over 200,000 participants encompassing widely diverse backgrounds on what they would prefer for our future. Eliminating redundancies, WGI consolidated these preferences into 18 commonly held, and searched for the most efficient strategies for attaining the preferred states (many already proven on a regional scale).
______In 1997 WGI created an annual budget for fully implementing these strategies globally over a ten-year period. The results are displayed in a chart titled "What The World Wants", shown as a fraction (less than 30%) of the world's annual military budget. (For a copy of the chart, email me:

______Promising work is being done in each of the 18 strategy areas, but I know of no organizing being done to coordinate efforts on the overall global picture.